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#  Wednesday, January 4, 2006

Daniel published the first article in a series about using the SharpDevelop core to build your applications. Those of you tracking the progress of SharpDevelop through the years might be wondering "Aren't there restrictions because SharpDevelop is released under the GPL?" Well, version 1.x is GPL-licensed. But for version 2.0, we changed the license to LGPL. Thus, you can use all of the SharpDevelop2 assemblies in your applications regardless of license.

Aside from the articles, there are videos showing how to write addins for SharpDevelop2. This will get you started with plugging in functionality with SharpDevelop2 via addins (again, your choice of license now!). Be sure to always get the latest bits either via our source control server, or if you prefer from our build server.

Please note that SharpDevelop2 requires .NET Framework 2.0, and, the usual disclaimer, that it is a work in progress. This, however, does not apply to the core - it has been in development for four years+, and as such is very stable and proven. After all, it is the basis for a 300 kLOC C# application!

Categories: .NET | C# | this | Use the source Luke
Wednesday, January 4, 2006 11:41:41 AM (W. Europe Standard Time, UTC+01:00)  #    Comments [2]


Friday, April 28, 2006 1:54:20 PM (W. Europe Daylight Time, UTC+02:00)
Hi Christoph,

I was wondering if it's possible to get a version of ICSharpCode.TextEditor that works with .NET 1.x that is licenced under LGPL. If it isn't possible, what route would you recommend taking to get there? Maybe back-port the LGPL SharpDevelop2 version to .NET 1.x? I was hoping there might be an easier way.

Thanks, Jamie.
Sunday, April 30, 2006 9:43:46 AM (W. Europe Daylight Time, UTC+02:00)
No, version 1.x won't be changed license-wise. However, porting the text editor back to .NET FW 1.x should be possible because this is the area with the fewest changes.
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